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Who
is Bluetooth
The Bluetooth Special Interest Group (SIG) is a privately
held, not-for-profit trade association. The Special
Interest Group was founded in September 1998. The
Bluetooth SIG itself does not make, manufacture, or
sell Bluetooth enabled products. The SIG has more
than 9,000 member companies that are leaders in the
telecommunications, computing, automotive, music,
apparel, industrial automation, and network industries.
SIG members drive development of Bluetooth wireless
technology, and implement and market the technology
in their products. The SIG has a small group of dedicated
staff in Hong Kong, Sweden, and the USA.
The
Bluetooth SIG global headquarters are in Bellevue,
Washington, USA and has local offices in Hong Kong
and Malmo, Sweden. The SIG staff is comprised of Executive
Director Michael Foley, Ph.D., Marketing Director,
Anders Edlund, and a small staff of marketing, engineering,
and operations professionals.
In
addition to the Bluetooth SIG staff, volunteers from
member companies play key roles in furthering Bluetooth
wireless technology and the organization behind it.
Members support a number of working groups and committees
that focus on specific areas, such as engineering,
qualification, and marketing.
The
Bluetooth SIG includes Promoter member companies Ericsson,
Intel, Lenovo, Microsoft, Motorola, Nokia, and Toshiba,
and thousands of Associate and Adopter member companies.
Bluetooth
History
Initially (circa 1996-1997) the technology later known
as Bluetooth was an Ericsson-internal project named
multi-communicator link or short MC link. Cooperation
with Intel was initiated in 1997. In 1998, Ericsson,
IBM, Intel, Toshiba, and Nokia, formed a consortium
and adopted the code name Bluetooth for their proposed
open specification. In December 1999, 3Com, Lucent
Technologies, Microsoft, and Motorola joined the initial
founders as the promoter of Bluetooth Special Interest
Group (SIG). Since that time, Lucent Technologies
transferred their membership to their spinoff Agere
Systems, and 3Com has left the promoter group. Agere
Systems was later merged with LSI Corporation and
left the Bluetooth promoters group in August 2007.
The Bluetooth Special Interest Group (SIG) is a privately
held, not-for-profit trade association with headquarters
in Bellevue, Washington. As of January 2008, the SIG
is composed of over 10,000 member companies that are
leaders in the telecommunications, computing, automotive,
music, apparel, industrial automation, and network
industries, and a small group of dedicated staff in
Hong Kong, Sweden, and the USA. SIG members drive
the development of Bluetooth wireless technology,
and implement and market the technology in their products
varying from mobile phones to printers. The Bluetooth
SIG itself does not make, manufacture, or sell Bluetooth
enabled products. The executive director of the Bluetooth
SIG is Michael W. Foley.
The
Bluetooth Name
Bluetooth started as the code name for
the association when it was first formed and the name
stuck. The name "Bluetooth" is from the 10th century
Danish King Harald Blatand - or Harold Bluetooth in
English. King Blatand was instrumental in uniting
warring factions in parts of what is now Norway, Sweden
and Denmark - just as Bluetooth technology is designed
to allow collaboration between differing industries
such as the computing, mobile phone and automotive
markets.
Mission
Statement - Strengthen the Bluetooth brand by
empowering SIG members to collaborate and innovate,
creating the preferred wireless technology to connect
diverse devices.
What
is Bluetooth?
Bluetooth is a wireless protocol utilizing short-range
communications technology facilitating both voice
and data transmissions over short distances from fixed
and/or mobile devices, creating wireless personal
area networks (PANs). The intent behind the development
of Bluetooth was the creation of a single digital
wireless protocol, capable of connecting multiple
devices and overcoming issues arising from synchronization
of these devices. Bluetooth provides a way to connect
and exchange information between devices such as mobile
phones, telephones, laptops, personal computers, printers,
GPS receivers, digital cameras, and video game consoles
over a secure, globally unlicensed Industrial, Scientific,
and Medical (ISM) 2.4 GHz short-range radio frequency
bandwidth. The Bluetooth specifications are developed
and licensed by the Bluetooth Special Interest Group.
The Bluetooth SIG consists of companies in the areas
of telecommunication, computing, networking, and consumer
electronics.
Uses
Bluetooth is a standard and communications protocol
primarily designed for low power consumption, with
a short range (power-class-dependent: 1 meter, 10
meters, 100 meters) based on low-cost transceiver
microchips in each device.[2] Bluetooth enables these
devices to communicate with each other when they are
in range. The devices use a radio communications system,
so they do not have to be in line of sight of each
other, and can even be in other rooms, as long as
the received transmission is powerful enough. Bluetooth
device class indicates the type of device and the
supported services of which the information is transmitted
during the discovery process
| Class |
Maximum
Permitted Power mW(dBm) |
Range
(approximate) |
| Class
1 |
100
mW (20 dBm) |
~100 meters |
| Class
2 |
2.5
mW (4 dBm) |
~10
meters |
| Class
3 |
1
mW (0 dBm) |
~1
meter |
In
most cases the effective range of class 2 devices
is extended if they connect to a class 1 transceiver,
compared to pure class 2 network. This is accomplished
by the higher sensitivity and transmission power of
Class 1 devices.
| Version |
Data
Rate |
| Version
1.2 |
1
Mbit/s |
| Version
2.0 + EDR |
3 Mbit/s |
| WiMedia
Alliance (proposed) |
53 - 480 Mbit/s |
A
Bluetooth profile
is a wireless interface specification for Bluetooth-based
communication between devices. In order to use Bluetooth
technology, a device must be compatible with the subset
of Bluetooth profiles necessary to use the desired
services. A Bluetooth profile resides on top of the
Bluetooth Core Specification and (optionally) additional
protocols. While the profile may use certain features
of the core specification, specific versions of profiles
are rarely tied to specific versions of the core specification.
For example, there are HFP 1.5 implementations using
both Bluetooth 2.0 and Bluetooth 1.2 core specifications.
Hands-Free
Profile (HFP) This is commonly used to allow car
hands-free kits to communicate with mobile phones
in the car. It uses SCO (see Synchronous Connection
Oriented link) to carry a mono, Continuously variable
slope delta modulation or Pulse-code modulation with
logarithmic a-law or ?-law quantization audio channel.
Currently in version 1.5. In 2002 Audi, with the Audi
A8, was the first motor vehicle manufacturer to install
Bluetooth technology in a car, enabling the passenger
to use a wireless in-car phone. The following year
DaimlerChrysler and Acura introduced Bluetooth technology
integration with the audio system as a standard feature
in the third generation Acura TL in a system dubbed
HandsFree Link (HFL). Later, BMW added it as an option
on its 1 Series, 3 Series, 5 Series, 7 Series and
X5 vehicles. Since then, other manufacturers have
followed suit, with many vehicles, including the Toyota
Prius (Since 2004), 2007 Toyota Camry, 2007 Infiniti
G35, and the Lexus LS 430 (Since 2004). The Bluetooth
car kits allow users with Bluetooth-equipped cell
phones to make use of some of the phone's features,
such as making calls, while the phone itself can be
left in a suitcase or in the boot/trunk, for instance.
Companies like Nokia, Johnson Controls, RAYTEL, Parrot
and Motorola manufacture Bluetooth hands-free car
kits for well-known brand car manufacturers.
List
of applications
A
typical Bluetooth mobile phone headset More prevalent
applications of Bluetooth include:
*
Wireless control of and communication between a mobile
phone and a hands-free headset. This was one of the
earliest applications to become popular.
* Wireless networking between PCs in a confined space
and where little bandwidth is required.
* Wireless communications with PC input and output
devices, the most common being the mouse, keyboard
and printer.
* Transfer of files between devices with OBEX.
* Transfer of contact details, calendar appointments,
and reminders between devices with OBEX.
* Replacement of traditional wired serial communications
in test equipment, GPS receivers, medical equipment,
bar code scanners, and traffic control devices.
* For controls where infrared was traditionally used.
* Sending small advertisements from Bluetooth enabled
advertising hoardings to other, discoverable, Bluetooth
devices.
* Two seventh-generation game consoles, Nintendo's
Wii and Sony's PlayStation 3 use Bluetooth for their
respective wireless controllers.
* Dial-up internet access on personal computer or
PDA using a data-capable mobile phone as a modem.
Bluetooth
vs. Wi-Fi in networking
Bluetooth
and Wi-Fi have different applications in today's offices,
homes, and on the move: setting up networks, printing,
or transferring presentations and files from PDAs
to computers. Both are versions of unlicensed spread
spectrum technology. Bluetooth differs from Wi-Fi
in that the latter provides higher throughput and
covers greater distances, but requires more expensive
hardware and higher power consumption. They use the
same frequency range, but employ different modulation
techniques. While Bluetooth is a replacement for a
variety of applications, Wi-Fi is a replacement only
for local area network access. Bluetooth can be thought
of as wireless USB[citation needed], whereas Wi-Fi
is wireless Ethernet[citation needed], both operating
at much lower bandwidth[citation needed] than cable
networking systems. However, this analogy is not entirely
accurate since any Bluetooth device can, in theory,
host any other Bluetooth device—something that is
not universal to USB devices, therefore it would resemble
more a wireless FireWire.
Bluetooth
Devices
Bluetooth exists in many products, such as telephones,
printers, modems and headsets. The technology is useful
when transferring information between two or more
devices that are near each other in low-bandwidth
situations. Bluetooth is commonly used to transfer
sound data with telephones (i.e. with a Bluetooth
headset) or byte data with hand-held computers (transferring
files). Bluetooth simplifies the discovery and setup
of services between devices. Bluetooth devices advertise
all of the services they provide. This makes using
services easier because there is no longer a need
to set up network addresses or permissions as in many
other network.
Wi-Fi
Wi-Fi is more like a traditional Ethernet network,
and requires configuration to set up shared resources,
transmit files, and to set up audio links (for example,
headsets and hands-free devices). It uses the same
radio frequencies as Bluetooth, but with higher power
resulting in a stronger connection. Wi-Fi is sometimes
called "wireless Ethernet." This description is accurate
as it also provides an indication of its relative
strengths and weaknesses. Wi-Fi requires more setup,
but is better suited for operating full-scale networks
because it enables a faster connection, better range
from the base station, and better security than Bluetooths.
Specifications
and features
The Bluetooth specification was developed in 1994
by Jaap Haartsen and Sven Mattisson, who were working
for Ericsson Mobile Platforms in Lund, Sweden. The
specification is based on frequency-hopping spread
spectrum technology. The specifications were formalized
by the Bluetooth Special Interest Group (SIG). The
SIG was formally announced on May 20, 1998. Today
it has a membership of over 7000 companies worldwide.
It was established by Ericsson, IBM, Intel, Toshiba,
and Nokia, and later joined by many other companies.
Bluetooth
1.0 and 1.0B
Versions 1.0 and 1.0B had many problems, and manufacturers
had difficulty making their products interoperable.
Versions 1.0 and 1.0B also included mandatory Bluetooth
hardware device address (BD_ADDR) transmission in
the Connecting process (rendering anonymity impossible
at the protocol level), which was a major setback
for certain services planned for use in Bluetooth
environment
Bluetooth
1.1
* Ratified as IEEE Standard 802.15.1-2002.
* Many errors found in the 1.0B specifications were
fixed.
* Added support for non-encrypted channels.
* Received Signal Strength Indicator (RSSI).
Bluetooth
1.2
This version is backward-compatible with 1.1 and the
major enhancements include the following:
* Faster Connection and Discovery
* Adaptive frequency-hopping spread spectrum (AFH),
which improves resistance to radio frequency interference
by avoiding the use of crowded frequencies in the
hopping sequence.
* Higher transmission speeds in practice, up to 721
kbit/s, as in 1.1.
* Extended Synchronous Connections (eSCO), which improve
voice quality of audio links by allowing retransmissions
of corrupted packets, and may optionally increase
audio latency to provide better support for concurrent
data transfer.
* Host Controller Interface (HCI) support for three-wire
UART.
* Ratified as IEEE Standard 802.15.1-2005.
Bluetooth
2.0
This version, specified on November 10, 2004, is backward-compatible
with 1.1. The main enhancement is the introduction
of an Enhanced Data Rate (EDR) of 3.0 Mbit/s for both
data (ACL) and voice (eSCO) packets. This has the
following effects:
* Three times faster transmission speed—up to 10 times
in certain cases (up to 2.1 Mbit/s).
* Lower power consumption through a reduced duty cycle.
* Simplification of multi-link scenarios due to more
available bandwidth.
The
practical data transfer rate is 2.1 megabits per second
and the basic signalling rate is about 3 megabits
per second. The "Bluetooth 2.0 + EDR" specification
given at the Bluetooth Special Interest Group (SIG)
includes EDR and there is no specification "Bluetooth
2.0" as used by many vendors. The HTC TyTN pocket
PC phone, shows "Bluetooth 2.0 without EDR" on its
data sheet. In many cases it is not clear whether
a product claiming to support "Bluetooth 2.0" actually
supports the EDR higher transfer rate.
Bluetooth
2.1
Bluetooth Core Specification Version 2.1 is fully
backward-compatible with 1.1, and was adopted by the
Bluetooth SIG on July 26, 2007. This specification
includes the following features:
* Extended inquiry response: provides more information
during the inquiry procedure to allow better filtering
of devices before connection. This information includes
the name of the device, a list of services the device
supports, as well as other information like the time
of day, and pairing information.
* Sniff subrating: reduces the power consumption
when devices are in the sniff low-power mode, especially
on links with asymmetric data flows. Human interface
devices (HID) are expected to benefit the most, with
mouse and keyboard devices increasing the battery
life by a factor of 3 to 10. It lets devices decide
how long they will wait before sending keepalive messages
to one another. Previous Bluetooth implementations
featured keep alive message frequencies of up to several
times per second. In contrast, the 2.1 specification
allows pairs of devices to negotiate this value between
them to as infrequently as once every 5 or 10 seconds.
* Encryption Pause Resume: enables an encryption
key to be refreshed, enabling much stronger encryption
for connections that stay up for longer than 23.3
hours (one Bluetooth day). * Secure Simple Pairing:
radically improves the pairing experience for Bluetooth
devices, while increasing the use and strength of
security. It is expected that this feature will significantly
increase the use of Bluetooth.
* NFC cooperation: automatic creation of secure
Bluetooth connections when NFC radio interface is
also available. For example, a headset should be paired
with a Bluetooth 2.1 phone including NFC just by bringing
the two devices close to each other (a few centimeters).
Another example is automatic uploading of photos from
a mobile phone or camera to a digital picture frame
just by bringing the phone or camera close to the
frame
Future
of Bluetooth
* Broadcast Channel: enables Bluetooth information
points. This will drive the adoption of Bluetooth
into mobile phones, and enable advertising models
based around users pulling information from the information
points, and not based around the object push model
that is used in a limited way today.
* Topology Management: enables the automatic
configuration of the piconet topologies especially
in scatternet situations that are becoming more common
today. This should all be invisible to the users of
the technology, while also making the technology just
work.
*
Alternate MAC PHY: enables the use of alternative
MAC and PHY's for transporting Bluetooth profile data.
The Bluetooth Radio will still be used for device
discovery, initial connection and profile configuration,
however when lots of data needs to be sent, the high
speed alternate MAC PHY's will be used to transport
the data. This means that the proven low power connection
models of Bluetooth are used when the system is idle,
and the low power per bit radios are used when lots
of data needs to be sent.
*
QoS improvements: enable audio and video data
to be transmitted at a higher quality, especially
when best effort traffic is being transmitted in the
same piconet.
High-speed
Bluetooth
On 28 March 2006, the Bluetooth Special Interest Group
announced its selection of the WiMedia Alliance Multi-Band
Orthogonal Frequency Division Multiplexing (MB-OFDM)
version of UWB for integration with current Bluetooth
wireless technology. UWB integration will create a
version of Bluetooth wireless technology with a high-speed/high-data-rate
option. This new version of Bluetooth technology will
meet the high-speed demands of synchronizing and transferring
large amounts of data, as well as enabling high-quality
video and audio applications for portable devices,
multi-media projectors and television sets, and wireless
VOIP. At the same time, Bluetooth technology will
continue catering to the needs of very low power applications
such as mouse, keyboards, and mono headsets, enabling
devices to select the most appropriate physical radio
for the application requirements, thereby offering
the best of both worlds.
Bluetooth
3.0
The next version of Bluetooth after v2.1, code-named
Seattle (the version number of which is TBD) has many
of the same features, but is most notable for plans
to adopt ultra-wideband (UWB) radio technology. This
will allow Bluetooth use over UWB radio, enabling
very fast data transfers of up to 480 Mbit/s, while
building on the very low-power idle modes of Bluetooth.
Bluetooth
Low Energy
On June 12, 2007, Nokia and Bluetooth SIG announced
that Wibree will be a part of the Bluetooth specification
as an ultra low power Bluetooth technology. Expected
use cases include watches displaying Caller ID information,
sports sensors monitoring your heart rate during exercise,
as well as medical devices. The Medical Devices Working
Group is also creating a medical devices profile and
associated protocols to enable this market. Battery
life for devices using Bluetooth low energy technology
is designed to be up to one year.
Technical
Information
Bluetooth
Protocol Stack
" Bluetooth is defined as a layer protocol architecture
consisting of core protocols, cable replacement protocols,
telephony control protocols, and adopted protocols”
Core
Protocols
Bluetooth’s core protocols form a five-layer stack,
consisting of the following:
Bluetooth
Radio – specifics details of the air interface,
including frequency, frequency hopping, modulation
scheme, and transmission power.
Baseband
– concerned with connection establishment within a
piconet, addressing, packet format, timing, and power
control.
Link
Manager Protocol (LMP) – establishes the link
setup between Bluetooth devices and manages ongoing
links, including security aspects (e.g. authentication
and encryption), and control and negotiation of baseband
packet size Logical
Link
Control and Adaptation Protocol (L2CAP) – adapts
the upper-layer protocols to the baseband layer, providing
both connectionless and connection-oriented services.
Service
Discovery Protocol (SDP) – handles device information,
services, and queries for service characteristics
between two or more Bluetooth devices.
Cable
Replacement Protocol
Radio frequency communications (RFCOMM) is the cable
replacement protocol used to create a virtual serial
port used to make replacement of cable technologies
transparent through minimal modification of existing
devices. RFCOMM provides for binary data transport
and emulates EIA-232 (formerly RS-232) control signals
over the Bluetooth baseband layer.
Telephony
Control Protocol
Telephony control protocol-binary (TCS BIN) is the
bit-oriented protocol that defines the call control
signaling for the establishment of voice and data
calls between Bluetooth devices. Additionally, “TCS
BIN defines mobility management procedures for handling
groups of Bluetooth TCS devices”
Adopted
Protocols
Adapted protocols are defined by other standards-making
organizations and incorporated into Bluetooth’s protocol
stack., allowing Bluetooth to create protocols only
when necessary. The adopted protocols include:
Point-to-Point
Protocol (PPP) – Internet standard protocol for
transporting IP datagrams over a point-to-point link
TCP/IP/UDP – Foundation Protocols for TCP/IP protocol
suite
Object
Exchange Protocol (OBEX) – Session-layer protocol
for the exchange of objects, providing a model for
object and operation representation
Wireless
Application Environment / Wireless Application Protocol
(WAE/WAP) – WAE specifies an application framework
for wireless devices and WAP is an open standard to
provide mobile users access to telephony and information
services.
Communication
and connection
A master Bluetooth device can communicate with up
to seven devices. This network group of up to eight
devices is called a piconet. A piconet is an ad-hoc
computer network, using Bluetooth technology protocols
to allow one master device to interconnect with up
to seven active devices. Up to 255 further devices
can be inactive, or parked, which the master device
can bring into active status at any time. At any given
time, data can be transferred between the master and
one other device, however, the devices can switch
roles and the slave can become the master at any time.
The master switches rapidly from one device to another
in a round-robin fashion. (Simultaneous transmission
from the master to multiple other devices is possible,
but not used much.) Bluetooth specification allows
connecting two or more piconets together to form a
scatternet, with some devices acting as a bridge by
simultaneously playing the master role and the slave
role in one piconet. Many USB Bluetooth adapters are
available, some of which also include an IrDA adapter.
Older (pre-2003) Bluetooth adapters, however, have
limited services, offering only the Bluetooth Enumerator
and a less-powerful Bluetooth Radio incarnation. Such
devices can link computers with Bluetooth, but they
do not offer much in the way of services that modern
adapters do.
Setting
up connections
Any Bluetooth device will transmit the following information
on demand:
*
Device name.
* Device class.
* List of services.
* Technical information, for example, device features,
manufacturer, Bluetooth specification used, clock
offset.
Any
device may perform an inquiry to find other devices
to connect to, and any device can be configured to
respond to such inquiries. However, if the device
trying to connect knows the address of the device,
it always responds to direct connection requests and
transmits the information shown in the list above
if requested. Use of device services may require pairing
or acceptance by its owner, but the connection itself
can be initiated by any device and held until it goes
out of range. Some devices can be connected to only
one device at a time, and connecting to them prevents
them from connecting to other devices and appearing
in inquiries until they disconnect from the other
device. Every device has a unique 48-bit address.
However these addresses are generally not shown in
inquiries. Instead, friendly Bluetooth names are used,
which can be set by the user. This name appears when
another user scans for devices and in lists of paired
devices. Most phones have the Bluetooth name set to
the manufacturer and model of the phone by default.
Most phones and laptops show only the Bluetooth names
and special programs that are required to get additional
information about remote devices. This can be confusing
as, for example, there could be several phones in
range named T610
Pairing
Pairs of devices may establish a trusted relationship
by learning (by user input) a shared secret known
as a passkey. A device that wants to communicate only
with a trusted device can cryptographically authenticate
the identity of the other device. Trusted devices
may also encrypt the data that they exchange over
the airwaves so that no one can listen in. The encryption
can, however, be turned off, and passkeys are stored
on the device file system, not on the Bluetooth chip
itself. Since the Bluetooth address is permanent,
a pairing is preserved, even if the Bluetooth name
is changed. Pairs can be deleted at any time by either
device. Devices generally require pairing or prompt
the owner before they allow a remote device to use
any or most of their services. Some devices, such
as mobile phones, usually accept OBEX business cards
and notes without any pairing or prompts. Certain
printers and access points allow any device to use
its services by default, much like unsecured Wi-Fi
networks. Pairing algorithms are sometimes manufacturer-specific
for transmitters and receivers used in applications
such as music and entertainment. Bluetooth 2.1 has
an optional "touch-to-pair" feature based on NFC.
By simply bringing two devices into close range (around
10cm), pairing can securely take place without entering
a passkey or manual configuration.
Air
interface
The protocol operates in the license-free ISM band
at 2.4-2.4835 GHz. To avoid interfering with other
protocols that use the 2.45 GHz band, the Bluetooth
protocol divides the band into 79 channels (each 1
MHz wide) and changes channels up to 1600 times per
second. Implementations with versions 1.1 and 1.2
reach speeds of 723.1 kbit/s. Version 2.0 implementations
feature Bluetooth Enhanced Data Rate (EDR) and reach
2.1 Mbit/s. Technically, version 2.0 devices have
a higher power consumption, but the three times faster
rate reduces the transmission times, effectively reducing
power consumption to half that of 1.x devices (assuming
equal traffic load)
Security
Overview Bluetooth implements confidentiality, authentication
and key derivation with custom algorithms based on
the SAFER+ block cipher. In Bluetooth, key generation
is generally based on a Bluetooth PIN, which must
be entered into both devices. This procedure might
be modified if one of the devices has a fixed PIN,
e.g. for headsets or similar devices with a restricted
user interface. During pairing, an initialization
key or master key is generated, using the E22 algorithm.
The E0 stream cipher is used for encrypting packets,
granting confidentiality and is based on a shared
cryptographic secret, namely a previously generated
link key or master key. Those keys, used for subsequent
encryption of data sent via the air interface, rely
on the Bluetooth PIN, which has been entered into
one or both devices. An overview of Bluetooth vulnerabilities
exploits has been published by Andreas Becker.
Bluejacking
Bluejacking is the sending of either a picture or
a message from one user to an unsuspecting user through
Bluetooth wireless technology. Common applications
are short messages (e.g. you’ve just been bluejacked!),
advertisements (e.g. eat at Joe’s). and business information.
Bluejacking does NOT involve the removal or alteration
of any data from the device. These business cards
often have a clever or flirtatious message rather
than the typical name and phone number.[citation needed]
Bluejackers often look for the receiving phone to
ping or the user to react. They then send another,
more personal message to that device. Once again,
in order to carry out a bluejacking, the sending and
receiving devices must be within range of each other,
which is typically 10 meters for most mobile devices.
Devices that are set in non-discoverable mode are
not susceptible to bluejacking. However, the Linux
application Redfang claims to find non-discoverable
Bluetooth devices.
Health
concerns
Bluetooth uses the microwave radio frequency spectrum
in the 2.4 GHz to 2.4835 GHz range. Maximum power
output from a Bluetooth radio is 100 mW, 2.5 mW, and
1 mW for Class 1, Class 2, and Class 3 devices respectively,
which puts Class 1 at roughly the same level as mobile
phones, and the other two classes much lower. Accordingly,
Class 2 and Class 3 Bluetooth devices are considered
less of a potential hazard than mobile phones, and
Class 1 may be comparable to that of mobile phones.
How
Bluetooth Works
The technology of Bluetooth wireless is a short range
communications method intended to replace the cables
that connect portable or fixed devices while maintaining
the highest levels of security. The key features offered
by Bluetooth include low power and low cost. The specification
in Bluetooth defines a uniform structure for a wide
range of devices to communicate and connect with one
another. The technology behind Bluetooth has achieved
global satisfaction such as enabled devices, almost
everywhere in the world. Bluetooth devices will connect
and communicate without wires through short range
and networks known as piconets.
Each
device will simultaneously communicate with up to
seven other devices within a single piconet, meaning
that each device can also belong to several piconets
simultaneously. The piconets are dynamically established
as Bluetooth enabled devices enter and leave the proximity
of radio. A fundamental to Bluetooth strength is the
ability to handle both data and voice transmissions
simultaneously. This will enable users to enjoy varieties
of innovative solutions such as hands free talking,
printing and fax capabilities, and other applications.
Bluetooth
devices will normally operate at 2.4 GHZ in the license
free, globally available ISM radio band. The advantage
to this band includes worldwide availability and compatibility.
A disadvantage to this however, is that the devices
must share this band with other RF emitters. This
includes automobile security systems, other wireless
devices, and other noise sources, such as microwaves.
To overcome this challenge, Bluetooth employs a fast
frequency hopping scheme and therefore uses shorter
packets than other standards within the ISM band.
This scheme helps to make Bluetooth communication
more robust and more secure.
Frequency
hopping
Frequency hopping is basically jumping from frequency
to frequency within the ISM radio band. After a bluetooth
device sends or receives a packet, it and the device
(or devices) it's communicating with hop to another
frequency before the next packet is sent. This scheme
offers three advantages:
1.
Allows Bluetooth devices to use the entirety of the
available ISM band, while never transmitting from
a fixed frequency for more than a short period of
time. This helps insure that Bluetooth conforms to
the ISM restrictions on the transmission quantity
per frequency.
2.
Ensures that any interference won't last long. Any
packet that doesn't arrive safely to its destination
can be resent to the next frequency.
3.
Provides a base level of security as it's very hard
for an eavesdropping device to predict which frequency
the Bluetooth devices will use next.
The
connected devices however, must agree upon the frequency
they will use next. The specification in Bluetooth
ensures this in two ways. First, it defines a master
and slave type relationship between bluetooth devices.
Next, it specifies an algorithm that uses device specific
information when calculating the frequency hop sequences.
A
Bluetooth device that operates in master mode can
communicate with up to seven devices that are set
in slave mode. To each of the slaves, the master.
Bluetooth device will send its own unique address
and the value of its own internal clock. The information
sent is then used to calculate the frequency hop sequences.
Because the master device and each of the slave devices
use the same algorithm with the same initial input,
the connected devices will always arrive together
at the next frequency that they have agreed upon.
As
a replacement for cable technology, it's no wonder
that Bluetooth devices are usually battery powered,
such as wireless mice and battery powered cell phones.
To conserve the power, most devices operate in low
power. This helps to give Bluetooth devices a range
of around 5 - 10 meters.This range is far enough for
wireless communication but close enough to avoid drawing
too much power from the power source of the device.
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